research unit 1

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Type of publication:Article
Entered by:
TitleThe "Hot Potato" Case: Challenges in Multiplayer Pervasive Games Based on Ad hoc Mobile Sensor Networks and the Experimental Evaluation of a Prototype Game
Bibtex cite IDRACTI-RU1-2010-31
Journal CoRR
Year published 2010
Volume abs/1002.1099
Note to appear
In this work, we discuss multiplayer pervasive games that rely on the use of ad hoc mobile sensor networks. The unique feature in such games is that players interact with each other and their surrounding environment by using movement and presence as a means of performing game-related actions, utilizing sensor devices. We discuss the fundamental issues and challenges related to these type of games and the scenarios associated with them. We also present and evaluate an example of such a game, called the “Hot Potato”, developed using the Sun SPOT hardware platform. We provide a set of experimental results, so as to both evaluate our implementation and also to identify issues that arise in pervasive games which utilize sensor network nodes, which show that there is great potential in this type of games.
Chatzigiannakis, Ioannis
Mylonas, Georgios
Akribopoulos, Orestis
Logaras, Marios
Kokkinos, Panagiotis
Spirakis, Paul
1002.1099v1.pdf (main file)
Publication ID774