research unit 1

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Type of publication:Inproceedings
Entered by:chita
TitleA Software Platform for Developing Multi-player Pervasive Games Using Small Programmable Object Technologies
Bibtex cite IDRACTI-RU1-2008-37
Booktitle 5th International Conference on Mobile Ad-hoc and Sensor Systems
Year published 2008
Month September
Number September 29 - October 2
Pages 544-546
Organization IEEE
Note to appear
In this paper we present a platform for developing mobile, locative and collaborative distributed games comprised of small programmable object technologies (e.g., wireless sensor networks) and traditional networked processors. The platform is implemented using a combination of JAVA Standard and Mobile editions, targeting also mobile phones that have some kind of sensors installed. We briefly present the architecture of our platform and demonstrate its capabilities by reporting two pervasive multiplayer games. The key characteristic of these games is that players interact with each other and their surrounding environment by moving, running and gesturing as a means to perform game related actions, using small programmable object technologies.
Akribopoulos, Orestis
Bousis, Dimitrios
Efstathiou, Dionysios
Koutsouridis, Haris
Logaras, Marios
Loukas, Andreas
Nafas, Alexandros
Oikonomou, Georgios
Thireou, Irini
Vasilakis, Nikos
Kokkinos, Panagiotis
Mylonas, Georgios
Chatzigiannakis, Ioannis
mass08-demo-ichatz.pdf (main file)
Publication ID485